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Results 1 to 25 of 1022

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Per-pixel Rendering of Terrain DataTAEK SANG JEONG; HAN, Junghyun.Lecture notes in computer science. 2006, pp 40-47, issn 0302-9743, isbn 3-540-34379-2, 8 p.Conference Paper

A MODEL TO BLEND RENDERINGSBOYER, Vincent; SOBCZYK, Dominique.Machine graphics & vision. 2006, Vol 15, Num 3-4, pp 297-304, issn 1230-0535, 8 p.Conference Paper

Quantum renderingLANZAGORTA, Marco; GOMEZ, Richard B; UHLMANN, Jeffrey K et al.SPIE proceedings series. 2003, pp 128-136, isbn 0-8194-4965-2, 9 p.Conference Paper

Brainography: An Atlas-Independent Surface and Network Rendering Tool for Neural Connectivity VisualizationLOCASTRO, E; KUCEYESKI, A; RAJ, A et al.Neuroinformatics. 2014, Vol 12, Num 2, pp 355-359, issn 1539-2791, 5 p.Article

Free image-based virtual spacesYUE QI; QINPING ZHAO.SPIE proceedings series. 2003, pp 31-37, isbn 0-8194-4519-3, 7 p.Conference Paper

On scene complexity definition for renderingNIEPEL, L; MARTINKA, J; FERKO, A et al.International conference in Central Europe in computer graphics and visualisationWSCG 95 : Winter school of computer graphics and visualisation. 1995, pp 209-217, isbn 80-7087-187-6, 2VolConference Paper

Realistic computer graphics and free form surfacesMÜLLER, H.Computer aided geometric design. 1988, Vol 5, Num 3, pp 187-193, issn 0167-8396Article

Camera field rendering for static and dynamic scenesMINGLUN GONG; YANG, Yee-Hong.Graphical models. 2005, Vol 67, Num 2, pp 73-99, issn 1524-0703, 27 p.Article

Are isophotes and reflection lines the same?THEISEL, Holger.Computer aided geometric design. 2001, Vol 18, Num 7, pp 711-722, issn 0167-8396Article

Acentric panorama view renderingLIN, Ping-Hsien; LEE, Tong-Yee; HUANG, Po-Hua et al.SPIE proceedings series. 2003, pp 418-426, isbn 0-8194-4519-3, 9 p.Conference Paper

Dynamic Subdivision in radiosityDUBUIS, E; BIERI, H.International conference in Central Europe in computer graphics and visualisationWSCG 95 : Winter school of computer graphics and visualisation. 1995, pp 79-86, isbn 80-7087-187-6, 2VolConference Paper

VEGA : Vienna environment for graphics applicationsTOBLER, R. F; LÖFFELMANN, H; PURGATHOFER, W et al.International conference in Central Europe in computer graphics and visualisationWSCG 95 : Winter school of computer graphics and visualisation. 1995, pp 323-328, isbn 80-7087-187-6, 2VolConference Paper

Mnemonic rendering : An image-based approach for exposing hidden changes in dynamic displaysBEZERIANOS, Anastasia; DRAGICEVIC, Pierre; BALAKRISHNAN, Ravin et al.ACM Symposium on User Interface Software and Technology. 2006, pp 159-168, isbn 1-595-93313-1, 1Vol, 10 p.Conference Paper

Simulating vivid 3D solid textures from 2D growable patternsYISONG CHEN; IP, Horace H. S.IEEE International Conference on multimedia. 2004, isbn 0-7803-8603-5, 3Vol, vol2, 843-846Conference Paper

A multi-agent based approach to modelling and rendering of 3D tree bark texturesBAN TAO; ZHANG CHANGSHUI; SHU WEI et al.Lecture notes in computer science. 2003, pp 572-579, issn 0302-9743, isbn 3-540-20057-6, 8 p.Conference Paper

One-dimensional ditheringULICHNEY, R.SPIE proceedings series. 1998, pp 204-214, isbn 0-8194-2861-2Conference Paper

Non-photorealistic shape cues for visualisationHALL, P.International conference in Central Europe in computer graphics and visualisationWSCG 95 : Winter school of computer graphics and visualisation. 1995, pp 113-122, isbn 80-7087-187-6, 2VolConference Paper

Rectification-free multibaseline stereo for non-ideal configurationsHONGDONG LI; HARTLEY, Richard.Lecture notes in computer science. 2005, pp 810-817, issn 0302-9743, isbn 3-540-28869-4, 8 p.Conference Paper

A survey on image-based rendering: representation, sampling and compressionCHA ZHANG; TSUHAN CHEN.Signal processing. Image communication. 2004, Vol 19, Num 1, pp 1-28, issn 0923-5965, 28 p.Article

Approximation of time-varying multi-resolution data using error-based temporal-spatial reuseNUBER, Christof; LAMAR, Eric C; HAMANN, Bernd et al.SPIE proceedings series. 2003, pp 68-78, isbn 0-8194-4809-5, 11 p.Conference Paper

Rendering complex scenes based on spatial subdivision, object-based depth mesh, and occlusion cullingCHEN, Chih-Chun; LEE, Bo-Yin; CHUANG, Jung-Hong et al.SPIE proceedings series. 2003, pp 45-54, isbn 0-8194-4519-3, 10 p.Conference Paper

Computer graphics techniques for realistic modeling, rendering and animation of water. Part II: 1989-1997IGLESIAS, A.Lecture notes in computer science. 2002, issn 0302-9743, isbn 3-540-43591-3, 3Vol, vol. 2, 191-200Conference Paper

VisualizationHAGEN, Hans.IEEE transactions on visualization and computer graphics. 1998, Vol 4, Num 2, issn 1077-2626, 95 p.Serial Issue

Texture, displacement and immersion : A model for tree renderingCHOVER, M; VIVO, R; QUIROS, R et al.International conference in Central Europe in computer graphics and visualisationWSCG 95 : Winter school of computer graphics and visualisation. 1995, pp 69-78, isbn 80-7087-187-6, 2VolConference Paper

«Etude de la Quadrique comme Primitive d'Affichage en Synthèse d'Images» = «A Study of Quadrics as Display Primitives in Image Synthesis»Nyiri, Eric; Meriaux, Michel.1994, 180 p.Thesis

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